Anna Schmelzer's profile

Portrait with Waves

Girl with Waves
Girl with Waves is a project that I created to use a controlled CG workflow in creating a certain look for the hair style. The particular hair style was inspired by 20s fashion. The entire model was sculpted in ZBrush, the Texures were painted in Substance Painter including the make up art. 
For realizing the project I used the HairNet plugin for Blender. The main idea of the HairNet plugin is to create a hairstyle driven by mesh shape with limited necessity for further grooming. I was very pleased how much control I had in regard to styling using this workflow. The Plugin will convert 3D mesh into hair guides and automatically assign a hair system which can then be used for further refinement. For the skin details I used the high resolution scans which I projected on the model and later refined the skin using skin alphas. Nearly all color information is created in Substance Painter. The makeup was done in Substance painter as well and exported to Blender for shading. Final result was rendered in Cycles for Blender.
ZBrush Snapshot
The snapshots show the model with high resolution details in ZBrush. The basic shapes for the hair are also sculpted. The geometry is then used to creating hair guids. It is much simpler sculpting complex shapes then grooming guids.
Substance Painter - Snapshot
Below is the original color information. The screenshots were made in SubstancePainter using subsurface scattering in the material settings. The makeup is layered onto the skin passes.
Closeup Renders
All rendering was done using the previously generated maps in Cycles for Blender3D
No Makeup Renders
Below you can see the skin details without the makeup applied. The skin layer forms the basis in SubstancePainter, later I applied the makeup in SP as well.
I hope you enjoyed the project. 
Thank you! 
Anna
Portrait with Waves
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Portrait with Waves

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